More character examples, tech specs, and a peek inside the “nugget factory.”
The Secret Sauce
Quickview:
Engine Compatibility: Unreal 5.5
No runtime plugin
Inputs: (Provided from studio)
Final Audio File (i.e. WAV)
14 character poses in Unreal Pose Asset
Outputs: (Sent to studio from Studio Nuggies)
Animation sequence with keyframes for provided audio
Original clip length: 9s
Approximated 20min of animator polish/3s of animation*
Details on the 3 character videos created for the demo
Demo Specs
*Final polish time can vary on character complexity and other factors
Creature: Baldur’s Gate 3
Non-Humanoid: Baldur’s Gate 3
Stylized : Baldur’s Gate 3
Reclaiming Creativity + Bandwidth
One Setup for All: Characters with similar skeletal rigs re-use the same setup regardless of dialogue
Animator Control: Engine-native keyframes allow for animator adjustments
If It Animates, It’s Compatible: MetaHumans, custom rigs, stylized characters, even textures. If it animates we can drive it