More character examples, tech specs, and a peek inside the “nugget factory.”

The Secret Sauce

Quickview:

  • Engine Compatibility: Unreal 5.5

    • No runtime plugin

  • Inputs: (Provided from studio)

    • Final Audio File (i.e. WAV)

    • 14 character poses in Unreal Pose Asset

  • Outputs: (Sent to studio from Studio Nuggies)

    • Animation sequence with keyframes for provided audio

  • Original clip length: 9s

  • Approximated 20min of animator polish/3s of animation*

Details on the 3 character videos created for the demo

Demo Specs

*Final polish time can vary on character complexity and other factors

Creature: Baldur’s Gate 3

Non-Humanoid: Baldur’s Gate 3

Stylized : Baldur’s Gate 3

Reclaiming Creativity + Bandwidth

One Setup for All: Characters with similar skeletal rigs re-use the same setup regardless of dialogue

Animator Control: Engine-native keyframes allow for animator adjustments

If It Animates, It’s Compatible: MetaHumans, custom rigs, stylized characters, even textures. If it animates we can drive it